Consulter l'historique des classements de téléchargement pour Nomad Sculpt en United States.
L'Historique des classements indique la popularité de Nomad Sculpt sur iOS app store et son évolution au fil du temps. Vous pouvez suivre la performance de Nomad Sculpt pour chaque heure de chaque jour sur différents pays, catégories et appareils.
Suivez les mots-clés les plus performants pour chaque app référencée, ainsi que les tendances de recherche d'une app au fil du temps pour les mots-clés déterminants.
Obtenez des retours d'utilisateurs importants en parcourant les évaluations et les notes des apps. Recoupez les données par version, par pays et par plage de dates pour découvrir des bugs, suivre les suggestions et améliorer votre app.
Découvrez où et quand les apps ont été référencées sur les différents app stores par jour, pays, périphérique et catégorie.
- Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
Need hard lines? you will also find some lasso/line/curve cutting tools.
- Stroke customization
Falloff, alphas, pencil pressure and other stroke parameters can be customized.
- Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your
material presets as well.
- Layers
Record your sculpting and painting operations in separate layers for easier iteration during the
creation process.
Both the sculpting and painting changes are recorded.
- Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible
workflow.
- Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly
sketch a rough shape at the beginning of the creation process.
- Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can
even keep your layers, as they will be automatically updated!
- Primitive shape
Cylinder, torus, triplanar voxel and other primitives can be used to quickly start new shape
from scratch.
- PBR rendering
Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to
matcap for a more standard shading for sculpting purposes.
- Post-processing
Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc
- Files
Save and open glTF, OBJ and STL files.
Layers and PBR painting are only kept through GLTF
files.
- Interface
Easy-to-use interface, designed for mobile experience.
There is also a lot of customisation
possible!
Quels mots les gens saisissent-ils lorsqu'ils cherchent une appli ? Les bons mots-clés peuvent aider une appli à se faire connaître, ce qui augmente les téléchargements et le chiffre d'affaires. data.ai suit des millions de mots-clés afin que vous puissiez augmenter les téléchargements de votre appli et savoir quels mots-clés vos concurrents utilisent.
Error ctd on reference photo load iOS. Can see this is an old problem still not fixed
Jun 18, 2022
Good
May 25, 2022
Bones! I want to make things with joints and bones! 😊
Jun 11, 2022
It’s really good, for the most part. Like some other have said the UI is very confusing, but you just need to get used to it and then it’s fine… but also the import feature just doesn’t work. I’ve looked up bug fixes and tutorials and nothing seems to make it work, and I’m very frustrated with that.…
May 23, 2022
If you've worked in zBrush then you'll be at home using Nomad. While it's true that it's missing many of the features available in zBrush, it makes up for with portability. It took me no time at all to dive in and start sculpting. Being a single mother of a wild toddler, I have virtually no time to …
May 17, 2022