Mobile Gaming

Gamers to Spend 65 Cents of Every $1 in App Stores, Bringing Total Spend on Mobile Games to $22 Billion for Q1 2022

Gabrielle Bikker

Genshin Impact Hits #1 in Consumer Spend on Gaming, While Google Play Fuels a 15% Year-over-Year Spike in Downloads to 14 Billion

Gaming has always been the biggest single category in the booming app economy. It still is.'s latest quarterly global market pulse reveals that games accounted for 73% of consumer spend on Google Play, and 60% on iOS in Q1 2022.

This added up to a forecasted $22 billion total spend for the quarter. Meanwhile the new data also shows a huge overall rise on pre-pandemic levels of gaming spend.

For an exclusive look at the mobile apps market in Q1 2022, fill out the form below. Those who log-in will be able to see new insights and key performers immediately below.


DISCLAIMER: is a mobile market estimate service provider. is not registered in any investment advisory capacity in any jurisdiction globally, and does not offer any legal, financial, investment or business advice. Nothing contained in this communication, or in any products, services, communications, or other offerings, should be construed as an offer, recommendation, or solicitation to buy or sell any security or investment, or to make any investment decisions. Any reference to past or potential performance is not, and should not, be construed as a recommendation or as a guarantee of any specific outcome. You should always consult your own professional legal, financial, investment and business advisors. Additionally, by providing the information herein, does not make any representations or warranties and does not undertake any legal or contractual obligations whatsoever. No liability may accrue to as a result of providing this information to you.

March 22, 2022

Mobile Gaming

Related blog posts